Grey Scale Gorilla: How to make a Dynamic Chain with Cinema 4D
http://greyscalegorilla.com/blog/2010/01/how-to-make-a-dynamic-chain-with-cinema-4d/
Grey Scale Gorilla: How to make a Dynamic Chain with Cinema 4D
http://greyscalegorilla.com/blog/2010/01/how-to-make-a-dynamic-chain-with-cinema-4d/
In this tutorial you will learn basic lighting in C4D. No matter if you are an intermediate user or an absolute beginner, there is something to be learned here about the many lighting & shadow options and control toggles within Cinema 4D.
The new vrayforc4d 1.2 brings an big amount of new features, and also a lot of reprogramming.
due to the changes that come on one side from maxon with 11.5 sdk and on the other side from the
very new chaosgroup vray sdk core 1.9 that we use in this new release of vrayforc4d.
some additional features of the 1.9.x cores are also planned for a 1.2.1 and 1.2.2 release.
Our inner alpha and beta team tested deep over the last months, but due to the many changes in new
versions there always can be some new bugs (or also old that reemerges).
so if needed we will provide fixes in this small and fast updates to perfectionize the 1.2 release.
All are very welcome to post in the forum (section vrayforc4d 1.2) if they find some not working as
should.
both, the maxon sdk AND the Vray sdk evolved a lot this year and bring many good new things to
vrayforc4d as well.
an overview of the new vrayforc4d 1.2 changes and additionions:
———-
please be aware, that due to the massive changes in the vray core itself, scenes might look different
in new version.
this normal and due to the changes. therefore you should not change the version in the middle of a
project.
normally it is recommended to keep a v11+vray 1.1 for compatibility to older files installed.
for old scenes copy all into a new c4d file, and set new vray render settings to make sure
please use our forum vrayforc4d.com/forum and help bug-tack if you find any.there is a special
section "vrayforc4d 1.2 help or problems".
in a version that has that many changes, there might be some things the testers and we have
overseen.
please report this, we will fix those asap in small fast perfection updates 1.2.x
important: please note that for the 10.5 compatible vray, you must copy old vray 1.1 scenes into a
new file, and set new vray settings for vray 1.2. we needed to change to much to make vray run on
it due to the old c4d sdk.
what is still been worked on for next 1.2.x releases:
>> new reprogrammed motion blur to fix the found issues or limitations in 1.1(most but not all are
solved in 1.2.0), MB needs to be reprogrammed, hopefully with deformed objects, Renato works on
this since longer. as soon its ready we post an update
>> some multipass additions, multimatte channel, the multipass is very important to us. it is very
powerful in vray, but needs some additions yet in vrayforc4d to fully play its strength, Daniele
works on that, as soon as ready >> we add in small update
>> new textures in lights might get update
>> light material with photometric units(when comes to sdk)
>> volume effects (if they come to vray sdk in time)
>> special dynamic objects support input interface
>> and of course we will try to fix all bugs and issues you find in 1.2.0 ,please help us in reporting
in out vray support forum
>> the features in [ ] with * had been taken out in last minute for some weird behavior, they also
will be added again asap in update 1.2.x
for the further Updates some of our plans are:
>> DR- Distributed Rendering, it has been worked on and will be further worked on. as soon we
have it ready it will be released. the special work here is to support of the c4d shaders and features
on DR.
therefore this is a very demanding or time consuming feature to program. However it is on #1 of
our priority list. it will be very cool to have.
>> Vray shaders working in c4d, maybe an additional new powerful material (optional) with very
new powerful vray shaders for an additional work flow possibility
specially the vray dirt shader we want to get working, but there are also some very interest new
shaders in the vray sdk which we want for c4d.
>> direct camera mapping
>> tex baking
>> further proxy support(animated, more detailed vrmesh export)
here we have the downlaod links for the new free vray update for You:
OSX:
copy the installer to the desktop, run the installer, make sure that you have full read and write permissions on all files for your working user. make sure you point the installer to the right cinema4d installation.
links OSX installers:
http://vrayforc4d.com.s3.amazonaws.c…_R10.5_OSX.zip
http://vrayforc4d.com.s3.amazonaws.c…_OSX_32-64.zip
http://vrayforc4d.com.s3.amazonaws.c….2_R11_OSX.zip
links OSX manual install files (optional method if you have permission problems with installer:
place the 3 ".lib " files intop the OSX package of the cinema4d.app(control click, show package command) , into the "Macos" folder
copy the "VrayBridge" folder into plugins, place yoiur key file into the cinema4d folder
http://vrayforc4d.com.s3.amazonaws.c…OSX_manual.zip
http://vrayforc4d.com.s3.amazonaws.c…OSX_manual.zip
http://vrayforc4d.com.s3.amazonaws.c…OSX_manual.zip
Windows xpsp2, vista, or win7:
install notes:remove ALL old vray parts, and simple copy the "VrayBridge" folder into plugins. there are NO dll’s any more in the Cinema4d root folder. please note all need the microsoft NET 3.5 framework installed. also if vray doesnt load you need to do all Microsoft updates. please note that some virus scanners will see the vray protection as virus (TR/Cryppt:ZPACK or similar), the vray software does NOT contain viruses, back doors or any other harming software. this is a wrong message of some virus protections. you can check the files also online, you will see many others will recognize them as "themidia" protection)
links:
http://vrayforc4d.com.s3.amazonaws.c…2_R105_WIN.zip
http://vrayforc4d.com.s3.amazonaws.c…2_R115_WIN.zip
http://vrayforc4d.com.s3.amazonaws.c….2_R11_WIN.zip
please feel free to also download the installer package addon, it contains free additional Vray preview scenes, and some free SSS2 files:
http://vrayforc4d.com.s3.amazonaws.c…er_package.zip
please note that on Cinema4d 10.5 you might have to copy old scene files into a new file and re-setup the vray settings. overall please do NOT change the vray version during a project, this can be all time dangerous. for old files it is recommended to keep a vray 1.1 installation running. this can be parallel to vray 1.2 in a 2nd c4d installation.
we hope you enjoy the release,
please read also the install notes pdf included.
best greetings from the VrayforC4d Team,
Daniele, Renato & Stefan
p.s to special istall vray for netrender usage please refer to this small guide:
http://vrayforc4d.com.s3.amazonaws.c…tion%201.2.txt
“In part one of this tutorial, I show you how to set up a camera projected scene in Cinema 4D using a photograph. Then we animate the letters using Mograph 2 and light the scene by using a combonation of Global Illumination and Ambient Occlusion.”
http://greyscalegorilla.com/blog/2010/01/camera-projection-in-cinema-4d-part-1/
“In part two, I show you how to set up your scene to render for compositing. We set alpha passes, depth of field passes, AO and GI passes. Then, In After Effects, we composite the scene using curves, colored solids, blurs, Frischluft Lencare, and Red Giant Knoll Light Factory.”
Pariah Studios updates with Quick Tips
Create a Jelly-like Text Animation in Cinema 4D and After Effects
Cinapsis is a workflow plugin adding something like the Mac’s “Spotlight” to Cinema 4D. Quickly find and edit any element of your scene and run commands or plugins dynamically on a specific set of items – all within an easy and light dialog.
One of the most critical elements involved in creating realistically lit interior environments is exposure control. In this tutorial you will be introduced to using the linear workflow for gamma correct lighting in Cinema 4D, allowing you produce more photorealistic renders, as well as improve specular highlights and anti-aliasing.