Monthly Archives: April 2010

C4D Cafe: Introduction to Clothes Modeling Tutorial

Filed under C4D List Blog

T50

C4D Cafe: Introduction to Clothes Modeling Tutorial

Covered in the tutorial:

•Modelling using a Construction plane
•Create polygon tool
•Snapping
•Mirror tool
•Clone tool
•Bridge tool
•Knife tool
•Stitch and Sew tool. The video includes a mini tutorial on using the Stitch and Sew tool as the documentation for this tool is confusing and incomplete
Cloth tag, Cloth Collider tag and using the Cloth engine

Link

Arrow Maker 1.2 update

0
Filed under C4D List Blog

Arrow Maker 1.2 update

• double-headed arrows are now possible
• a button to reset the arrow to its default shape has been added
• the ‘Barb offset’ parameter can now accept negative values, increasing the range of possible shapes
• minor workflow enhancements to loading and saving presets
• a number of additional presets kindly contributed by Mike Abbott
• updated manual

http://www.microbion.co.uk/graphics/c4d/arrow.htm

MAXON Celebrates 50th Podcast

0
Filed under C4D List Blog

Here’s their stream of quick tip podcasts…

feed://maxonpodcast.de/podcasts/podcast.xml

C4D Cafe Updated Subdivision Surface Modeling Tutorial.

0
Filed under C4D List Blog

T164

“What I wanted to do in this version rather than spend too much time on actual modelling, I wanted to explain and demonstrate some of the logic behind why you would model using subdivison surfaces and how it works i.e. using a low polygon control mesh smoothed by Subdivision surfaces. Towards the end of the video I demonstrate Mirror / Symmetry modelling using a Symmetry object then move on and demonstrate how to mirror model not using a Symmetry object but instead use a plugin like TrueSymmetry or CD Symmetry.”

LINK

Create an Absract Furry Eye Scene using C4D

Filed under C4D List Blog

“In this intermediate to advanced level tutorial you will learn to use primitives, SweepNurbs, complex materials, and the hair module to create this very interesting abstract Eye with Hair. Using Advanced Render to create a sharp and convincing final image will also be discussed.”

LINK

Spline Basics – Tutorial

Filed under C4D List Blog

T34

3D Kiwi at C4D Cafe is back in action with a new tutorial on splines.

Spline Basics covers:

Spline Primitives

Using built in selection sets on ExtrudeNURBS and SweepNURBS objects to apply materials to the Caps and Roundings

Fillet caps on ExtrudeNURBS and SweepNURBS objects

Text splines and making individual letters using Hierarchy option on ExtrudeNURBS object

Making extruded objects with holes

Spline types and interpolation

Creating splines manually. Mini project of modelling a bottle

Using splines with ExtrudeNURBS, Sweep Nurbs, LatheNURBS and Loft NURBS objects

Chamfering spline points

Doing a “Current state to object” command on the spline to get more points

Outlining splines

Projecting splines on to objects and problem solving. The image above is from the mini project.

Tutorial – Spline Basics

Reflective and Refractive Glass Block Tutorial

Filed under C4D List Blog

“In this tutorial, I show you how to make a spinning glass block animation with Cinema 4D, Mograph and refraction. It’s based on an animation by Lumiere Studios. Stay tuned for part 2 of the tutorial where we bring the final render in after effects and do the final composite.”

Part 1

Part 2

CineCAT 1.0

0
Filed under C4D List Blog

A little late on this.. was released in Feb…

CineCAT is a fully featured tracking plugin for MAXON’s Cinema 4D. It integrates into the Cinema 4D workspace and so provides a perfect workflow for tracking and modelling projects.

http://www.scenespector.com/

3D Textures with STACX

0
Filed under C4D List Blog

“The new shader plugin STACX 1.0 enables three-dimensional textures. You can stack up to 32 shaders and connect them with several functions. This way you´ll get a spacial material that you can use like a volume shader. ”

http://www.c4dplugin.com/indexx.php
€25.21 / $34.13

Alioscopy Announces New Camera Rig for MAXON CINEMA 4D for Creating Auto-stereoscopic ‘No-glasses’ 3D Content

Filed under C4D List Blog

Alioscopy Announces New Camera Rig for MAXON CINEMA 4D for Creating Auto-stereoscopic ‘No-glasses’ 3D Content

New Plug-in Allows CINEMA 4D Artists to Produce Alioscopy-ready Content—and Realize New Business Opportunities

Las Vegas, NV—NAB 2010—April 8, 2010—Alioscopy® USA, a 3D visualization technology provider, today announced the release of a plug-in that facilitates creating Alioscopy-ready 3D content within MAXON CINEMA 4D, the highly acclaimed professional 3D modeling, painting, animation and rendering software. The two companies will showcase the CINEMA 4D and Alioscopy workflow for creating amazing auto-stereoscopic 3D ‘pop-out’ content at the National Association of Broadcasters (NAB) Show in Las Vegas, April 12th -15th (LVCC, South Hall, in the MAXON Booth # SL 5624).

Follow the link for more info…

http://www.alioscopyusa.com/content/alioscopy-announces-new-camera-rig-maxon-cinema-4d-auto-stereoscopic-no-glasses-3d-content