Posted by c4dlist on March 29, 2011 – 10:46 pm

Worn Edges is a plug-in for Maxon Cinema 4D (Version 9.6 or higher) on Microsoft® Windows® and Apple® Mac OS X®. It modifies the geometry of given 3D objects by cutting chips into exposed object edges so that edges appear to be worn and dented.
• The outline of edge chips added to the objects is based on 2D splines which can be specified or generated by users.
• The selection of edges to be worn is based on the degree of exposedness.
• After the geometrical modification a specific material can easily be assigned to the chip surface.
LINK
Posted by c4dlist on March 23, 2011 – 3:38 pm

Here is a setup that you can use when working with Thinking Particles and emitting into objects. This setup allows you to emit particles from multiple objects but only using one emitter. The principle is as follows…
HelloLuxx’s site with full post here: LINK
Posted by c4dlist on March 23, 2011 – 3:35 pm
Posted by c4dlist on March 14, 2011 – 1:33 pm
Posted by c4dlist on March 13, 2011 – 4:16 am
XPresso Lesson #6 – Result from Robert Leger on Vimeo.
“Here it is, the result for XPresso Lesson #6. Pretty simple, right? In the second part of this screencast I also show you how you can save your XPresso setup so that you can easily re-use it at a later time.” -Robert Leger
Full post here: LINK
Posted by c4dlist on March 5, 2011 – 9:08 pm

Here’s a 12 minute tutorial on how to import and use ascii animation data to generate keyframes to animate objects.
The method shown can as far as I know be applied to any version of Cinema 4D to import ascii animation data.
LINK
Posted by c4dlist on March 5, 2011 – 1:53 pm
Quick Tip #3 – Going crazy with the Formula spline from Robert Leger on Vimeo.
Alright, it’s time to play! Over the last weeks I’ve been experimenting with formulas and especially how to use them to create cool shapes in Cinema 4D. There are quite a few tools in Cinema 4D that use mathematical functions, like i.e. the Mograph Formula effector or the Formula deformer, but in this Quick Tip we will take a look at the Formula spline.
And behold! In the second part of this tutorial I will also show you how to use a C.O.F.F.E.E. node to animate the functions of the Formula spline. Yes, you heard it right, we’ll risk a first glance C.O.F.F.E.E.
See full post here: LINK
Posted by c4dlist on March 2, 2011 – 12:55 am

“I want to reiterate and devote a post to the release of my free Softbox Preset for Cinema 4D. This is obviously inspired by Greyscale Gorilla’s Light Kit, but designed totally and solely by myself. So it may not be as feature-rich, and is by no means a replacement, but it is a quick and dirty solution for some decent lighting.”
From Mographshire: LINK
Posted by c4dlist on March 1, 2011 – 3:39 am
Posted by c4dlist on March 1, 2011 – 3:21 am
for those DPIT users that did not notice, there have been several free online service updates available in the past few days and also today another small update has been released.
The latest version is now 1.50.22 and can either be downloaded via the DPIT online updater in the support center (also available in the demo version btw.) or directly from the user area.
Some neat improvements were added:
- Emission of liquids from particle systems (TP, SP, FP)
- Direct Interaction support for the R12 Dynamics body tag & C4D Hair
- Moving obstacles forces improved
to name the major ones. A video showing these major changes can be seen in the DPIT youtube account:
http://www.youtube.com/user/DPITNatureSpirit
The full list of changes can be seen in the changelog shown when checking for online updates in the support center.
LINK