Monthly Archives: July 2011

Intro To Hair In Cinema 4D

Filed under C4D List Blog

In this tutorial, I wanted to get you started with the hair settings in Cinema 4D. I go over how to set basic hair up, change dynamic settings, change the hair render settings and light for hair. I have been spending a lot of time with Hair lately trying to learn more about it, so I hope to have some more Hair tutorials soon. I’m always learning as I go with CInema 4D, so if you have any Hair tricks or tips you would like to share, please put them in the comments. Thanks for watching!

See full GSG post here: LINK

Happy Little Paint Shader

Filed under C4D List Blog

The Happy Little Paint Shader basically “remembers” some objects’ position history over time and exposes it for rendering. Thus it can easily be used to create things like wet maps or do fancy painting work within animations. Other applications may be drawing foot prints on a surface, sand or snow.

Key features:

• Create wet maps in Cinema 4D easily
• Use the objects position history to make it paint on a surface
• Effects like “Fade-Out” and “Dilate” allows for realistic advanced wet paint look
• Pre-Bake the Painting-information to render single frames with correct history
• Comes with an own Proximal Centauri Shader which is faster and more convenient than the native one when it comes to Painting

From Blackstar-Solutions: LINK

Quick Tip #6: Volume Effector

Filed under C4D List Blog

From Robert Leger’s site: LINK