-Speedups due to 3.11 support
-Team Render single frame support
-Team Render animation support
-new caustic sampler for fast caustic effects
-new architectural sampler
-”Use all GPUs” setting to simplify settings
-Tile mapping improvements
-new Preset system (extendable by user)
-can use std material, iray material and mia material to define sky map
-LPE support (Beauty, Reflection, Indirect Illumination… even Custom Light Paths)
-Better Progress Bar support
-Presets for Rendersettings
-Presets for Photographic exposure
-Environment rotation fixed
-Update Preview on Rendersettings changes
-GPU settings can be set in m4d Preferences of each TR or NET clientnew mental ray features:
-Team Render single frame support
-Team Render animation support
-new NET support for R14
-Light Tag improvements
-Presets for MiaMaterial
Revision 2 (r2) adds support for live edge selection from a correction deformer that is put under the modified object.
MAXON Computer, leading developer of 3D software solutions for motion graphics, visual effects, 3D painting, animation and rendering, announces the immediate availability of CINEBENCH Release 15. CINEBENCH is a cross-platform testing suite that measures hardware performance and is the de facto standard benchmarking tool for leading companies and trade journals for conducting real-world hardware performance tests. With the new Release 15, systems with up to 256 threads can be tested. CINEBENCH is available for both Windows and OS X and is used by almost all hardware manufacturers and trade journals for comparing CPUs and graphics cards.
CINEBENCH is based on MAXON’s award-winning 3D software, CINEMA 4D, which is used in production studios worldwide for the creation of 3D effects in blockbusters such as Iron Man 3, Oblivion, Life of Pi or Prometheus. Contrary to artificial benchmarks that only perform abstract tests on specific functions, CINEBENCH measures system performance based on actual production processes in CINEMA 4D. The test consists of two modules, that evaluate CPU and graphics card performance separately.
Main processor performance (CPU)
CINEBENCH test procedures include a comprehensive test of the main processor’s performance by rendering a photo-realistic 3D scene. This scene, with approx. 280,000 polygons, uses various algorithms and all available cores. The test result is displayed in points.
Graphics card performance (OpenGL)
This test uses a car chase consisting of complex 3d scenes to ascertain the graphics card’s OpenGL render performance. This scene contains a large amount of geometry (approx. 1 million polygons), high-res textures and numerous effects. The result is displayed in frames per second.
The CPU benchmark requires a minimum of 1 GB RAM and supports processors with a minimum clock frequency of 1 GHz (see list).
The OpenGL benchmark supports graphics cards with 512 MB RAM and higher and OpenGL 2.1. CINEBENCH independently ascertains whether or not all required functions are supported by the graphics card to correctly display the scene.
Additional technical information is available at the CINEBENCH technical page.
CINEBENCH has been comprehensively developed further to take full advantage of the performance of state-of-the-art hardware. CPU and OpenGL test results for CINEBENCH R15 can therefore not be compared to the results of previous versions! The algorithm used to calculate render results was fundamentally re-written and now delivers results in a different and clearly recognizable value range.
CINEBENCH is available immediately as a free download at the MAXON website.
Industry-Defining 3D Creative Toolset for Motion Graphics, Animation, Visual Effects and Visualization Workflows Highlighted at IBC2013
MAXON today announced immediate availability of CINEMA 4D Release 15 (R15), a milestone release of its flagship 3D motion graphics, visual effects, painting, and rendering software application. Marked by new features and powerful 3D workflow enhancements to modeling, text creation, digital sculpting, advanced rendering optimization — including all-new network rendering capabilities — Release 15 expresses the company’s commitment to deliver its customer community with continued innovation and the most advanced 3D creative solutions in the industry.
Ideally suited to broadcast motion graphics and visual effects artists, game developers, architects and designers seeking exceptional stability and performance, CINEMA 4D Release 15 offers spectacular image quality, unmatched integration with leading 2D compositing applications, and a straightforward, efficient and flexible interface to handle the complexities of today’s cross-collaboration production environments. CINEMA 4D Release 15 Info
MAXON will internationally debut CINEMA 4D Release 15 next week at IBC2013, the premier annual conference and exhibition for professionals engaged in the creation, management and delivery of entertainment and news content taking place September 13-17 at the Amsterdam RAI. The MAXON Booth/Stand at IBC will be located in Hall 6, # 6.C19. [Editors’ Note: Additional details on MAXON at IBC2013]
David Lewandowski, director and animation artist (Oblivion, Tron: Legacy, Tiny Tortures, Going to the Store) states, “Release 15 is an exciting update for users of every skill level. The all-new Team Render and Bevel alone make this a must-have upgrade for me.”
Pricing, Availability and Upgrade Path
CINEMA 4D Release 15 is available through MAXON and its authorized dealers. Customers with an active MAXON Service Agreement (MSA) valid through September 3, 2013, will receive an automatic upgrade. Release 15 is available for both Mac OS X and Windows. Recommended System Requirements.
About CINEMA 4D
CINEMA 4D is an award-winning, 3D motion graphics toolkit acclaimed for its seamless connectivity to popular 2D motion graphics and compositing tools. Individual artists and design teams around the world rely on the professional 3D software package, as the first choice to create high-end 3D images and animations for film, television/broadcast, architecture, games, multimedia, design and engineering.
Recent high profile entertainment projects that have used CINEMA 4D for spectacular animation and visual effects sequences include a range of feature films including Pacific Rim, Iron Man 3, Oblivion, the hit game series Halo 4; the multi Emmy-award winning TV series’, Boardwalk Empire and Grimm; and countless broadcast campaigns, title sequences, music videos and television commercials for leading national and international brands.
Acclaimed as the most pipeline-friendly professional 3D package for the motion graphics market, today’s most widely recognized broadcast and television industry entities rely on CINEMA 4D including NBC, FOX, The Weather Channel, MTV, Comedy Central, NFL, National Geographic Channel, BBC, Swiss TV, ITV, Sky TV, Al Jazeera, and many others.
This tutorial is from a technique that I used many years ago. I’m sure some of you will remember this as I used to have a written tutorial on the Hypa website many moons ago! The results from this are quite unique and you can create some really beautiful effects by rendering a few passes and comping them together.
“In this article I will explain several methods I use to reduce heavy calculations in Cinema 4D in order to retain Viewport speed while working with large scenes. I recommend reading through each section but have provided an index below to access information quickly.”
Cineversity has posted some short videos explaining some of the new features
C4D Live presenting Siggraph Presentations
MAXON today introduced CINEMA 4D Release 15 (R15) that redefines the 3D motion graphics, visual effects, painting and rendering software workflow. The next generation release of the widely-used 3D software platform reinforces the leadership MAXON has earned over the past 25 years by elevating the creative experience from project planning to content delivery, and is marked by powerful enhancements to modeling, text creation, rendering and sculpting.
Packed with improved capabilities and added features such as all-new beveling for modeling efficiency, interactive kerning for advanced 3D typographic control and Team Render allowing for convenient rendering across networks directly within the CINEMA 4D interface, R15 delivers to 3D professionals the ultimate toolset for creating compelling creative content and collaborating more effectively to take on the most demanding projects.
[Note: MAXON will debut CINEMA 4D R15 at the SIGGRAPH 2013 convention, July 23-25, 2013, Booth #315]
“CINEMA 4D R15 is a milestone release packed with trail-blazing innovations and our renowned, easy-to-learn workflow for 3D designers across creative markets — film, video, broadcast, Web, multimedia, visualization and games,” Harald Egel, co-founder and CEO of MAXON Computer, says. “Digital content and media creation professionals continue to face relentless cost and operational pressures to take on demanding productions under severe time constraints. With sustained programming development in areas such as modeling workflow, rendering and sculpting, R15 sets new standards to spark the imagination of individual artists and design teams to make sure they have the features they need to push 3D performance to new levels and achieve the highest quality creative results in less time than ever before.”
Key Highlights of CINEMA 4D Release 15
The new and enhanced 3D modeling, animation and rendering workflow features and performance enhancements in CINEMA 4D Release 15, available for both Mac OS X and Windows, include:
Rendering Enhancements – R15 is packed with rendering improvements to achieve faster, higher quality imagery. The new Team Render delivers quick control over an entire network to take advantage of all surplus processing power – either manually or automatically via Bonjour. Utilize an unlimited number of render nodes with CINEMA 4D Studio and 3 nodes with CINEMA 4D Visualize or Broadcast. Users can distribute the rendering of a single frame or complete animation directly within the CINEMA 4D interface and view the results in real time within CINEMA 4D’s Picture Viewer for a streamlined workflow.
On the quality side, a new irradiance caching algorithm for faster approximation of Global Illumination and improved ambient occlusion, physical rendering and multi-threading features in R15 has been added offering artists unprecedented rendering performance.
Modeling Enhancements – MAXON has enhanced modeling productivity in CINEMA 4D, introducing all-new interactive beveling for improved manipulation and control over object edges and curves for adding depth and dimension to designs and ensure that resulting meshes are clean and flow correctly.
Improved Typographic Tools – CINEMA 4D R15 continues to elevate the design experience delivering significant typographic, text editing and control capabilities over MoText and Text Splines directly in the 3D view. New kerning, and tracking tools can be applied with MoGraph effectors or used in Xpresso and edited at any time to create complex typographic elements and animation.
Dynamic Sculpting – Improved dynamic sculpting tools in CINEMA 4D Studio Release 15 ensure artists can sculpt with finesse and optimize with ease. In cases where there is adequate subdivision, sculpting tools can be used directly on any polygonal model. Advanced masking, mirroring and duplication options, as well as the new Amplify brush that gives control to interactively inflate and use new draw modes to sculpt lines and areas defined by lasso, polygonal drawing or a rectangle, gives artists complete control and flexibility for adding and preserving desired sculpted details.
Miscellaneous Workflow, Modeling and Animation Improvements
Renowned for outstanding ease of use, CINEMA 4D R15 also includes many new productivity-boosting features including:
Texture Manager – Provides artists with powerful new texture management tools to fix broken texture links and wrangle bitmaps with ease to control even the most complex scenes.
Architectural Grass – Based on the powerful Hair and Fur engine in CINEMA 4D Studio, the new Grass Material features lets users quickly and easily simulate and add grass to any object within CINEMA 4D Release 15 Visualize and Studio.
Camera Crane — A new Camera Crane rig offers customers a dependable, production-friendly solution to easily simulate real-life Jib crane shots by adjusting the angle and length of the base, arm, head and the camera itself.
To view a list of the complete feature set in CINEMA 4D Release R15 and to see the software in action, click here: http://www.maxon.net/r15