Vertex Pusher Announces Free Maxwell Cinema 4D Integration Tutorials.
01. Intro: Explains what Maxwell is and how it works.
02. Scene scale: Important concept of scene scale and how units of measurement make a real difference in Maxwell.
03. Physical camera: Physical camera paradigm explained and demonstration of photographic principles built into Maxwell.
04. Material editor: Introduces how to use the material editor to create materials.
05. Measured materials: Shows how to create very precise materials from data obtained in laboratory under controlled conditions.
06. Custom materials: This video explains the creation of various materials with very different properties such as transparency and translucency.
07. Custom materials 2: This video explains creation of various materials with very different properties such as transparency and translucency.
08. Custom materials 3: This video explains creation of various materials with very different properties such as transparency and translucency.
09. Emitters: Introduces emitters (lights), which ones to use to illuminate the scene based on exact units found in real world.
10. Calibration: This lesson shows how to balance the scene exposure with various illumination methods to obtain correct results.
11. Displacement: Explains how to use grayscale values in images to add very realistic and high number of modeled details during render time.
12. Multilight: Demonstrates Multilight – a non destructive way to change color and intensities of illumination sources anytime in the render process.